Get immersed in a unique cognitively stimulating environment through a multitude of rehabilitating and training scenarios.
Devices are connected to a digital hub platform with multiple algorithms aimed at various types of rehabilitation.
Virtual reality can make it more obvious which body part needs to work harder so the user's brain will correct the movement.
Our VR therapy approach can be used to treat joint injuries, ligament and tendon tears, walking disorders and back pain. Pain management and reduction is another area where VR therapy is changing attitudes and can be used to help people find relief from pain.
Simulated environments for rehabilitation purposes are best utilized in physiotherapy and neurological rehabilitation facilities dealing with a neuro-patient base or other physical therapy.
Rehabilitation exercises can be customized to incorporate more game-like elements. The goal is not to challenge patients with repetition alone, which can be a downside of traditional physical therapy approaches but, instead, to create immersive environments that motivate people towards recovery with fun tasks and real-time feedback about their progress.
RE-HUB offers an extensive range of virtual therapy exercises, created with precise control over the stimulus and recorded physiological, kinetic, and kinematic responses, accurately quantifying the progress of the patient with scores and metrics over time. RE-HUB's adaptive user onboarding protocol automatically tailors each exercise to the patient's specific therapy needs and abilities so that they can receive the most efficient care possible to progress recovery.
There is evidence confirming that the use of virtual reality and interactive video gaming may be beneficial in improving upper limb function and ADL function when used as an adjunct to usual care or when compared with the same dose of conventional therapy.
RE-HUB is a break-through innovative technology, that combines computer hardware and software to track a person’s movement, allowing them to engage in therapeutic activities through contactless methods using Virtual Reality.